Senior Software Engineer and Technical Lead specializing in the end-to-end architecture of Unity-based MRTS 3D training simulators. Backed by a 25-year foundation spanning zero-error Naval Nuclear operations and enterprise software delivery, I rescue under-scoped initiatives by building scalable simulation platforms, robust C#/.NET architectures, and automated CI/CD pipelines.
Driven by extreme ownership throughout the engineering lifecycle, I am seeking remote or regional leadership roles to bridge the gap between rigorous operational requirements and agile simulation engineering.
Email: contact@audrain.games
LinkedIn: linkedin.com/company/audrain-entertainment
Portfolio: github.com/draino7n7 | audrain.games